Shop Mobile More Submit  Join Login
About Varied / Hobbyist patricio torreMale/Argentina Groups :iconrwby-troublemakers: RWBY-Troublemakers
 
Recent Activity
Deviant for 2 Years
Needs Core Membership
Statistics 49 Deviations 2,433 Comments 5,326 Pageviews
×

Newest Deviations

vespertine flight [updated] by Pachumaster vespertine flight [updated] :iconpachumaster:Pachumaster 4 6 Multipourpose Cluster Rocket by Pachumaster Multipourpose Cluster Rocket :iconpachumaster:Pachumaster 6 2 EAV Ijaste by Pachumaster EAV Ijaste :iconpachumaster:Pachumaster 4 4 Enshaw unit icons by Pachumaster Enshaw unit icons :iconpachumaster:Pachumaster 1 4 the reasons why you should totally visit enshaw by Pachumaster the reasons why you should totally visit enshaw :iconpachumaster:Pachumaster 2 5
Literature
Death Brawl rules and guidelines
Following are the rules and guidelines for Death Brawl. aspiring panel members and those wishing to submit are required to read the pertinent parts, as well as existing panel members in case of a change of rules.
side note: yes, I know this is so similar to death battle, that's what a parody means.
Character submission requirements and rules:
->the charcter must be set in the world of RWBY.
->the submission is to be done on a separate deviation following the character submission template format:
Death Brawl submission- [character name]
->a character must be submitted by it's owner, regardless of who created the character. in case that the character is owned by multiple parties they must all agree to submit. if an unauthorized submission has been made on a character you claim ownership to please contact the panel.
->by submitting you grant DBProject the authority to utilize the
:iconPachumaster:Pachumaster
:iconpachumaster:Pachumaster 1 15
Planes by Pachumaster Planes :iconpachumaster:Pachumaster 5 2 Ltn. Haneul 'goliath' Camininate by Pachumaster Ltn. Haneul 'goliath' Camininate :iconpachumaster:Pachumaster 6 5 ENPF infantry armament by Pachumaster ENPF infantry armament :iconpachumaster:Pachumaster 5 5 agent Iphis by Pachumaster agent Iphis :iconpachumaster:Pachumaster 3 9 High caliber machinegun (human for scale) by Pachumaster High caliber machinegun (human for scale) :iconpachumaster:Pachumaster 11 11 ephesian lordship crests by Pachumaster ephesian lordship crests :iconpachumaster:Pachumaster 6 5 Forged destiny book cover by Pachumaster Forged destiny book cover :iconpachumaster:Pachumaster 5 0 Rumiany Miedz's hoverbike concept art by Pachumaster Rumiany Miedz's hoverbike concept art :iconpachumaster:Pachumaster 3 2 Republic of Imania by Pachumaster Republic of Imania :iconpachumaster:Pachumaster 6 0 Cambrian icons 1 by Pachumaster Cambrian icons 1 :iconpachumaster:Pachumaster 3 1

Favourites

Gruben Directorate bunch by jailgurdnegative Gruben Directorate bunch :iconjailgurdnegative:jailgurdnegative 8 4 The world of Saurian by FOERVRAENGD The world of Saurian :iconfoervraengd:FOERVRAENGD 121 2 Space wolf Sketch by LordCarmi Space wolf Sketch :iconlordcarmi:LordCarmi 4 1 Some sketches from the University's notes 3 by LordCarmi Some sketches from the University's notes 3 :iconlordcarmi:LordCarmi 5 2 Some sketches from the University's notes 2 by LordCarmi Some sketches from the University's notes 2 :iconlordcarmi:LordCarmi 4 3 Last Dying Breath by Lightning-in-my-Hand Last Dying Breath :iconlightning-in-my-hand:Lightning-in-my-Hand 14 6 GENERATIONS Captain America by PaulRenaud GENERATIONS Captain America :iconpaulrenaud:PaulRenaud 139 15 Desperate Maneuvers by MikeDoscher Desperate Maneuvers :iconmikedoscher:MikeDoscher 275 16 Commission: You won't conquer me by manu-chann Commission: You won't conquer me :iconmanu-chann:manu-chann 76 26 Fenrir bust by m4hChE3zBuR9Erz Fenrir bust :iconm4hche3zbur9erz:m4hChE3zBuR9Erz 18 1 Skies of Fire by DimMartin Skies of Fire :icondimmartin:DimMartin 166 7 Shirudo 5th WIP by jailgurdnegative Shirudo 5th WIP :iconjailgurdnegative:jailgurdnegative 17 31 Gleaming and pure the Skyships of the Khogun by jailgurdnegative Gleaming and pure the Skyships of the Khogun :iconjailgurdnegative:jailgurdnegative 38 13 To Commit Deicide by BloodyRosalia To Commit Deicide :iconbloodyrosalia:BloodyRosalia 53 23 Penting practice by jailgurdnegative Penting practice :iconjailgurdnegative:jailgurdnegative 9 7 A city at Northern nordvest by jailgurdnegative A city at Northern nordvest :iconjailgurdnegative:jailgurdnegative 8 6

Groups

deviantID

Pachumaster's Profile Picture
Pachumaster
patricio torre
Artist | Hobbyist | Varied
Argentina
Interests

Activity


the entire point of being sassy or quick-witted is to leave the opponent speachless or making them contradict themselves (perhaps as part of the socratic method). If you eliminate  means of comunication right after then a sarcastic response looses it's effect.
would you guys agree? does the use of sarcasm have a place in discourse or does it detract from it?
you walk into the belly of the beast

I am Marty
recon navy SEAL sniper captain of the G6 special airbourne service green berets.
I suspect you've heard of me before, the stories they tell are true.
born under the sign of the eternal warrior I carve my way through this world, searching for something... maybe an answer, a cause, or just a reason to fight. who knows?
abandoned by my parents, I was raised by wolves. but not just any wolves, demon wolves.
they taught me their ways, and I began to roam this land as a half wolf, half demon, half dragon-kin warrior.
I carved a path of destruction though the world, killing all those who would harm the weak, and also all those with non-liberal ideals.
I am a master in all forms of combat and excel at pretty much everything I do with no decent explanation as to how.
it has not been an easy life, I am transgendered... TWICE. I was born a man and now I'm forced to live my life...as a man!
all women I come across fall in love with me for seemingly no reason.
I have been cursed with absolutely no character flaws, except for a few token mental issues, erm, bipolarism, depression, insomnia, only the cool ones.
I am now forced to wander this world with no character development in sight.

oh, and I can speak to trees
vespertine flight [updated]
for more fictional military aircraft go to unussolum.deviantart.com/
------------
a flight of EVF-6 'vesper' s (the fourth plane took the picture) performing a turn while in formation.
------------
keeping up with the bat-themed naming convention, these are named after vesper bats, which are characterized by being small and emerging from their caves at dusk (hence the name). I gave them a bit of a redesign since last time I drew them. the camo is inspired by the standard F22 scheme, seemed fitting, even though the level of tech is far inferior.

honestly I'm a bit disapointed with the end result, It is not as visually interesting as I would have liked. at least I think it looks *somewhat* like it could be an old photograph.

UPDATE:
-added markings
-added clouds
-more sensible blur
-added wear texture
-removed print error lines

I do not plan to update further
Loading...
sooo, this has been going about in my head for a while. It's no secret my adoration of both RWBY and freespace, even if they both have some flaws, RWBY in it's writing and freespace in it's science-fiction, though both make up for it in being awesome settings with kickass action. naturally, I always wanted to combine the two.

so I started to think about ways this could be done, creating a space AU for rwby, which later I adapted in my head to remove all the RWBY-specific elements and make it as scientifically accurate as I could with my knowledge at that time and then I spent some time reading in project rho and had it all shatter. anyways I ended with 3 variations: a completely fantastical one, a semi-realistic one and a hardcore one. before I forget everything I wanted to put it somewhere and here we are.




for the RWBY space AU:

- firsts off I want to talk about dust, atmosphere and space: Ozpin narrates in one of the WoR vids that space travel is not possible using dust as it does not ignite outside of the atmosphere. that makes no sense, I can get behind dust needing a gaseous element to react, what I cannot understand is that whomever builds rockets in remnant has not the common sense of taking compressed air with them, or using air dust to generate the air for the other dust types to react. even if air dust (which we know exists in the world) is absurdly expensive and/or rare they should still be able make oxidizer out of actual air.

also, I'm certain that air dust would be able to generate air. to prove my point I just have to point out at all the other types of dust we've seen:
gravity dust increases the recoil of a weapon, but since gravitons are not made of matter like the stuff generated by the other types of dust we can ignore this.

fire dust seems to create flames AKA plasma. this is important, since it means dust can generate matter in different states. it could be heating up surrounding air into plasma were it not for the fact that it is also used as a replacement for gunpowder. if fire dust ,or whatever type of dust is used as a gunpowder replacement, generated heat but no gasses there simply should be no guns in remmanant. we can conclude, then that fire dust, mixed with an 'oxidizer' (there is no air inside a cartrige) has the ability to generate hot gasses. we could think then of fire dust as compressed plasma in a way.

we aso see Ice dust generate enormous quantities of ice, so much that it would be impossible for it to be pulled out of the moisture in the air, even if weiss pulled all the air in the amity colloseum and it was saturated she woudn't be able to generate those enourmous ice ramps. so I feel confident in saying that ice dust is like 'compressed ice' and air dust is therefore like 'compressed air'. probably the same with water dust.

in this alternate setting, air dust is just as common as the other types and the CCT is never built, remnant uses a satellite network instead. space travel is expensive but not as much as it is on earth due to how powerful dust is and although many scientists think they can crack FTL travel via gravity dust there is no public interest for interplanetary or interstellar travel.

In cannon I would assume that either: they woudn't know how to provide power for satellites, so they need the CCT to feed it dust or there was a conspiracy and the SDC shut down all the space programs to kill the competition, but that is irrelevant to the setting that I'm presenting.

at one point, Grimm commence to arrive from outer space. they are half-mechanical abominations ,larger and fiercer than those before. at first the attacks are sparce, but with time they start to get more intense. as a responce the 4 kingdoms build starships and starfighters similar to the ones in freespace 2 to intercept the space Grimm before they can land.

over time the attacks intensify until a huge invation arrives, remmanant explodes and everyone who can flees to space now the 4 fleets, one for each kingdom, fly trough subspace nodes (similar to the webway in 40k or hyperspace in stelaris. basically they're stable wormholes and 5 minutes in subspace takes you 10 lightyears but they are naturally occuring and only in specific spots, they're the main plot device in freespace)
looking for a new habitable world while evading the everpresent Grimm.

the amity  colosseum is turned to a gigantic space station orbiting a dust-rich planet that supplies the fleets, and every two years the fleets converge for the vytal festival and to exchange information on the worlds surveyed.

the huntsmen are still a thing, though the're called 'starhunters' now. each starhunter has a starfighter and a starfighter key. the keys would be the weapons that the cannon cast has with the addition that they also serve as an ID card and as the starting key for their spacecraft. the starhunters would also have the duty of exploring new worlds, so the weapon serves to combat the Grimm that live there but also some hunters can jump out of their cockpits and use their keys to damage a Grimm in a hard to reach weakspot before a teather pulls them back in.

the cast would be fusions of the characters in freespace2 and the ones on RWBY, Adam Taurus would be like the admiral of the hammer of light, cinder like Bosch, ozpin like that black captain that yells at you the entire game and of course ruby would be alpha 1. convinietly in freespace fighters are deployed in groups of 4, which would be mirrored in the 4 person team structure of RWBY.

the typical 'shield' trope of sci-fy is replaced with the 'aural projector' which projects the pilot's aura around the starfighter, so the pilot feels the pain when the ship takes damage and their aura dips when it regenerates. you can imagine regenerating a ship would be more taxing than a body. this also means that they can project their semblance to the craft too, ruby's accelerating at tens of g's, blake's creating afterimages, yang's missiles getting amped with aura, so on and so forth.

the temptacion to make the fighters macross-like mechs is real though, this version throw all realism out the window anyways.

in general they would just fly around the planets, fighting Grimm ,seeing alien landscapes and discovering some conspiracy. the story might play more like the freespace story with the white fang replacing the rebellion and salem's faction replacing the hammer of light or the other way around, exept it won't end in that giant cliffhanger... capella! noooo. those last missions with the ares were the shit. the FS1 final mission was cool too though.

this version I would title 'huntsmen of the stars' 'starhunters', 'starhunters of the vale'.  




For the versión based on my own knowledge:

in this case humanity tampers with AI and they are essencially kicked out of the planet. the remaining humans construct the 'remanant of earth' a massive space-faring vessel consisting of multiple rings rotating in alternate directions to generate artificial gravity. in this scenario nuclear fusion is the main power source and antimatter is the main fuel source for spaceships.

the ship acts like a nation, with it's own internal economy, democratically elected goverment, etc. I wanted to do 'capitalism in space- and only space' since the only times I saw that in SF it's either a seedship with a totalitarian goverment or an inter-planetary economy

the starframe pilots are the fighting force of the remnant and are hired by individuals or by the ship's goverment (again, the idea that everything, or almost everything is privately owned). the starframes themselves are 1-3 man spaceships of varying size and función (thus the term starframe as some might be space fighter equivalents and others could be space- bomber equivalents or motherships or any combination of a multitude of types)

the remnant travels through a wormhole generator that is financed through taxes. to solve the negative mass problem but not generate entire planets worth's of matter every jump, and also to reduce the energy costs, the wormhole generator works by creating large ammounts of dark matter, which is expulsed from the wormhole at lightspeed. yeah I'm stepping onto speculative physics, but until someone comes up with a proper wormhole generator, it's all we've got.

character arcs would be similar to the RWBY versión with the advantage that I can justify numbers of characters as big or as small as I'd want. also all OC's and whatever arc I can think of so I can do whatever, really, but this lends itself to more light-hearted stories sine the remnant would travel around a lot and see many places.




now the hard science versión: in this versión I envision a colonization attempt by two rival companies (or nations) of the keppler system. there is no FTL travel at all. the war woud be interplanetary and so orbital periods would be central plot points. the protagonist would be a single person sitting on a mothership that commands a bunch of drones. space drones and missiles are the main way of warfare and pseudo-AI play a central role in all war technologies.
The humans are required to make strategic calls on what to target, then the computer does the rest. the story would focus on the main character's development like ender's game or good kill, where there is a large detachment from the brutalities of warfare and pressing a button from hundreds of thousands of kilometers away and killing multiple million people, as well as the irony of using such contrived equipment to keep the captain/pilot safe while doing so. in this scenario being in the military is actually the safest job in the world, as only the drones and civilians are exposed to dangers of nuclear fire.
Multipourpose Cluster Rocket
part of the airfotress universe: if you like military science fiction check us out! unussolum.deviantart.com/

the text is gibberish, Enshawdian is not a complete language (or a language at any state of completion at all), but I used recurring characters in places where it made sense. and yes, I know I mixed up the uppercase and lowercase greek characters, that was artistic licence, I wouldn't expect solumites(?) to have perfect understanding of greek, to them they are just alternate symbols to point stuff out. the piece I made it look sketchy and messy on porpouse, to make it feel old and stress the idea that stuff is done by hand in this world. heck, If I wanted to make it look ultra-neat I would have done the lines digitally instead of by hand.

the cluster rocket or sub-munition rocket is a delivery system for large numbers of small ordenance. it is designed to be launched from an aircraft. it's wings fold so as to allow it to be more easily stored in bomb bays or be launched from a 50.4mm (.40 hwang) launch tube[ the Hwang is a pre-union Enshawdian unit of measument, equivalent to exactly 126 cm. most calibers and leanths on Enshawdian weapons and products are measured around this unit. those dimentions remained as standard although a transition to metric is being made] .

text on the right:
PROJECT: M.C.R. mk2 (short range)

NORMATIVE: Lanzarote convention (metric)

DATE: 21st of life's beginning, 1827 RT

DESCRIPTION:
the object is composed [of parts, listed] fins (α) that encircle the nozzle (Ω) which deploy (Θ) via springs.
the motor has a solid propellant (β)  design to create minimum signature [smoke and signature are synonims in Enshawdian, both are aplicable] composed of C6H6N6(NO2)6 (CL-20 nitroamine) in the interest of making [the device] harder to shoot down. the propellant is ignited by an ignition charge and rod (γ).
after the propellant has been emptied  a decoupler detonates (π) and a packed parachute (ε) deploys (Τ).

at the same time, the timer (ρ) which is fed data for the detonation times through the cable (Δ) transmits a signal to the front explosive (Λ) through the shaft (Ξ) blasting open the nose of the rocket (Σ) from it's attachment points (ψ), releasing the payload (Φ)

signed: insin [title with no direct translation*] admiral Yu sun.

*an insin is usually the head or of high rank within a scientific of engineering body who also posses relevant technical knowledge. an owner of a laboratory who does not participate in the development or production of drugs would not be an 'insin', while the same person with a pharmaceutical degree could be.
Loading...
sooo, this has been going about in my head for a while. It's no secret my adoration of both RWBY and freespace, even if they both have some flaws, RWBY in it's writing and freespace in it's science-fiction, though both make up for it in being awesome settings with kickass action. naturally, I always wanted to combine the two.

so I started to think about ways this could be done, creating a space AU for rwby, which later I adapted in my head to remove all the RWBY-specific elements and make it as scientifically accurate as I could with my knowledge at that time and then I spent some time reading in project rho and had it all shatter. anyways I ended with 3 variations: a completely fantastical one, a semi-realistic one and a hardcore one. before I forget everything I wanted to put it somewhere and here we are.




for the RWBY space AU:

- firsts off I want to talk about dust, atmosphere and space: Ozpin narrates in one of the WoR vids that space travel is not possible using dust as it does not ignite outside of the atmosphere. that makes no sense, I can get behind dust needing a gaseous element to react, what I cannot understand is that whomever builds rockets in remnant has not the common sense of taking compressed air with them, or using air dust to generate the air for the other dust types to react. even if air dust (which we know exists in the world) is absurdly expensive and/or rare they should still be able make oxidizer out of actual air.

also, I'm certain that air dust would be able to generate air. to prove my point I just have to point out at all the other types of dust we've seen:
gravity dust increases the recoil of a weapon, but since gravitons are not made of matter like the stuff generated by the other types of dust we can ignore this.

fire dust seems to create flames AKA plasma. this is important, since it means dust can generate matter in different states. it could be heating up surrounding air into plasma were it not for the fact that it is also used as a replacement for gunpowder. if fire dust ,or whatever type of dust is used as a gunpowder replacement, generated heat but no gasses there simply should be no guns in remmanant. we can conclude, then that fire dust, mixed with an 'oxidizer' (there is no air inside a cartrige) has the ability to generate hot gasses. we could think then of fire dust as compressed plasma in a way.

we aso see Ice dust generate enormous quantities of ice, so much that it would be impossible for it to be pulled out of the moisture in the air, even if weiss pulled all the air in the amity colloseum and it was saturated she woudn't be able to generate those enourmous ice ramps. so I feel confident in saying that ice dust is like 'compressed ice' and air dust is therefore like 'compressed air'. probably the same with water dust.

in this alternate setting, air dust is just as common as the other types and the CCT is never built, remnant uses a satellite network instead. space travel is expensive but not as much as it is on earth due to how powerful dust is and although many scientists think they can crack FTL travel via gravity dust there is no public interest for interplanetary or interstellar travel.

In cannon I would assume that either: they woudn't know how to provide power for satellites, so they need the CCT to feed it dust or there was a conspiracy and the SDC shut down all the space programs to kill the competition, but that is irrelevant to the setting that I'm presenting.

at one point, Grimm commence to arrive from outer space. they are half-mechanical abominations ,larger and fiercer than those before. at first the attacks are sparce, but with time they start to get more intense. as a responce the 4 kingdoms build starships and starfighters similar to the ones in freespace 2 to intercept the space Grimm before they can land.

over time the attacks intensify until a huge invation arrives, remmanant explodes and everyone who can flees to space now the 4 fleets, one for each kingdom, fly trough subspace nodes (similar to the webway in 40k or hyperspace in stelaris. basically they're stable wormholes and 5 minutes in subspace takes you 10 lightyears but they are naturally occuring and only in specific spots, they're the main plot device in freespace)
looking for a new habitable world while evading the everpresent Grimm.

the amity  colosseum is turned to a gigantic space station orbiting a dust-rich planet that supplies the fleets, and every two years the fleets converge for the vytal festival and to exchange information on the worlds surveyed.

the huntsmen are still a thing, though the're called 'starhunters' now. each starhunter has a starfighter and a starfighter key. the keys would be the weapons that the cannon cast has with the addition that they also serve as an ID card and as the starting key for their spacecraft. the starhunters would also have the duty of exploring new worlds, so the weapon serves to combat the Grimm that live there but also some hunters can jump out of their cockpits and use their keys to damage a Grimm in a hard to reach weakspot before a teather pulls them back in.

the cast would be fusions of the characters in freespace2 and the ones on RWBY, Adam Taurus would be like the admiral of the hammer of light, cinder like Bosch, ozpin like that black captain that yells at you the entire game and of course ruby would be alpha 1. convinietly in freespace fighters are deployed in groups of 4, which would be mirrored in the 4 person team structure of RWBY.

the typical 'shield' trope of sci-fy is replaced with the 'aural projector' which projects the pilot's aura around the starfighter, so the pilot feels the pain when the ship takes damage and their aura dips when it regenerates. you can imagine regenerating a ship would be more taxing than a body. this also means that they can project their semblance to the craft too, ruby's accelerating at tens of g's, blake's creating afterimages, yang's missiles getting amped with aura, so on and so forth.

the temptacion to make the fighters macross-like mechs is real though, this version throw all realism out the window anyways.

in general they would just fly around the planets, fighting Grimm ,seeing alien landscapes and discovering some conspiracy. the story might play more like the freespace story with the white fang replacing the rebellion and salem's faction replacing the hammer of light or the other way around, exept it won't end in that giant cliffhanger... capella! noooo. those last missions with the ares were the shit. the FS1 final mission was cool too though.

this version I would title 'huntsmen of the stars' 'starhunters', 'starhunters of the vale'.  




For the versión based on my own knowledge:

in this case humanity tampers with AI and they are essencially kicked out of the planet. the remaining humans construct the 'remanant of earth' a massive space-faring vessel consisting of multiple rings rotating in alternate directions to generate artificial gravity. in this scenario nuclear fusion is the main power source and antimatter is the main fuel source for spaceships.

the ship acts like a nation, with it's own internal economy, democratically elected goverment, etc. I wanted to do 'capitalism in space- and only space' since the only times I saw that in SF it's either a seedship with a totalitarian goverment or an inter-planetary economy

the starframe pilots are the fighting force of the remnant and are hired by individuals or by the ship's goverment (again, the idea that everything, or almost everything is privately owned). the starframes themselves are 1-3 man spaceships of varying size and función (thus the term starframe as some might be space fighter equivalents and others could be space- bomber equivalents or motherships or any combination of a multitude of types)

the remnant travels through a wormhole generator that is financed through taxes. to solve the negative mass problem but not generate entire planets worth's of matter every jump, and also to reduce the energy costs, the wormhole generator works by creating large ammounts of dark matter, which is expulsed from the wormhole at lightspeed. yeah I'm stepping onto speculative physics, but until someone comes up with a proper wormhole generator, it's all we've got.

character arcs would be similar to the RWBY versión with the advantage that I can justify numbers of characters as big or as small as I'd want. also all OC's and whatever arc I can think of so I can do whatever, really, but this lends itself to more light-hearted stories sine the remnant would travel around a lot and see many places.




now the hard science versión: in this versión I envision a colonization attempt by two rival companies (or nations) of the keppler system. there is no FTL travel at all. the war woud be interplanetary and so orbital periods would be central plot points. the protagonist would be a single person sitting on a mothership that commands a bunch of drones. space drones and missiles are the main way of warfare and pseudo-AI play a central role in all war technologies.
The humans are required to make strategic calls on what to target, then the computer does the rest. the story would focus on the main character's development like ender's game or good kill, where there is a large detachment from the brutalities of warfare and pressing a button from hundreds of thousands of kilometers away and killing multiple million people, as well as the irony of using such contrived equipment to keep the captain/pilot safe while doing so. in this scenario being in the military is actually the safest job in the world, as only the drones and civilians are exposed to dangers of nuclear fire.

Comments


Add a Comment:
 
:iconjonkursar:
JonKursar Featured By Owner May 5, 2017  Hobbyist Digital Artist
Thanks for the Watch!
Reply
:iconpachumaster:
Pachumaster Featured By Owner May 5, 2017  Hobbyist General Artist
funny, I actually thought I had you on my watch for a while and when I checked you weren't there. fixed.
Reply
:iconsmall-brown-dog:
Small-Brown-Dog Featured By Owner Apr 7, 2017
And this fave too - thanks :)
Reply
:iconpachumaster:
Pachumaster Featured By Owner Apr 7, 2017  Hobbyist General Artist
you should stop thanking me for faves, otherwise it's gonna get awkward real soon
Reply
:iconsmall-brown-dog:
Small-Brown-Dog Featured By Owner Apr 8, 2017
:)
Yeah, but I like to show I appreciate it as I really do. Its a shame only one Llama is allowed.
Reply
:iconsmall-brown-dog:
Small-Brown-Dog Featured By Owner Apr 1, 2017
Appreciate that fave - thank you :)
Reply
:iconcrimsonfalke:
CrimsonFALKE Featured By Owner Mar 13, 2017  Hobbyist Digital Artist
thank you for the favorite
Reply
:iconpachumaster:
Pachumaster Featured By Owner Mar 13, 2017  Hobbyist General Artist
thank YOU. you did some work, I just clicked a button.
Reply
:iconrjdetonador97:
RJDETONADOR97 Featured By Owner Feb 24, 2017  Hobbyist Traditional Artist
Thanks for the fav. I'm happy to see someone like Unus Solum.
Reply
:iconkurokamirin:
KurokamiRin Featured By Owner Feb 21, 2017  Hobbyist Digital Artist
Hey man, last chapter for CHROMA V1 is up. Hope you like it. :D
Reply
Add a Comment: